# Sound recording / playing script import appuifw, e32 # import the audio module import audio # define a name of the file to be the sound file, incl. its full path filename = 'e:\\boo.wav' # define the recording part: def recording(): global S # open the sound file to be ready for recording and set an instance (S) of it S=audio.Sound.open(filename) # do the recording (has to be stopped by closing() function below) S.record() print "Recording on! To end it, select stop from menu!" # define the playing part: def playing(): global S try: # open the sound file to be ready for playing by setting an instance (S) of it S=audio.Sound.open(filename) # play the sound file S.play() print "Playing" except: print "Record first a sound!" # stopping of recording / playing and closing of the sound file def closing(): global S S.stop() S.close() print "Stopped" def quit(): script_lock.signal() appuifw.app.set_exit() # define the application menu appuifw.app.menu = [(u"play", playing), (u"record", recording), (u"stop", closing)] appuifw.app.title = u"Sound recorder" appuifw.app.exit_key_handler = quit script_lock = e32.Ao_lock() script_lock.wait()